#Coding - Health/PhysEd
We designed these examples to showcase the ability to use Scratch in a variety of curriculum areas, from elementary grades on up. We're passionate about using Scratch in the classroom, and we hope these examples can help you get started Scratching.
Emily Dickinson - A Poet's Life and Scholarly Traits on Scratch by JayfeatherrulesSide
This latest phase of Citizen Maths Scratch Videos includes content for Proportion, Representation, and Uncertainty: https://www.citizenmaths.com/how-to-use-scratch-in-citizen-maths/ In addition to the videos, the site includes a table (excerpted below) describing which skills are explored in each video.
In the May 2012 ScratchEd Webinar, Karen Brennan and Michelle Chung from the ScratchEd Team discuss different forms and approaches to assessing students' understandings of computational thinking. During the presentation, Karen shared a definition of "computational thinking" comprised of:
Colin Meltzer and Jennifer Junkin are colleagues at The Carroll School in Lincoln, MA which serves children, grades 1-8, diagnosed with language-based learning disabilities such as dyslexia. Jennifer is the ninth grade math teacher and Colin is the Director of Learning Commons.
The program shows a beaker of water and 4 compounds. As the user clicks on each compound in turn, it descends into the beaker of water and either dissociates into its ions or remains a solid. The lesson could easily be modified by students for other compounds given to them.
I came across this wonderful presentation by ffred and wish to share it to encourage Science teachers in the use of Scratch to supplement their teaching if they have the opportunity. This project explains the Ohm+Kirchhoff's Laws. It is very well done and students will be able to follow it easily.
In this project students will build a lunar lander than must land on the moon while dealing with gravity and inertia. Credit to actruncale who built the original project and on which this one is based.
This is an over simplified representation of how poisons came to become common ingredients in American food. There is an interactive portion at the end.
In this lesson you will build a gravity system that can be used in video games. When a character jumps, they will move in the air 10 spaces then gravity will pull them back to the ground. In other examples we have used keyboard control blocks to send a message to move a character up and down. This is NOT what we will do with this program.
Children can study different phenomenon by designing their own instruments, putting together an experiment and collecting data. The goals of the activity are: Teach the children about sensors and its applicability in their everyday life. Familiarize the children with scientific investigations when they formulate, experiment and think about their topics of interest. Teach the children to use computational tools to help them in their scientific investigations. Motivate children to build their own tools for the manipulation and representation of the data.
Lesson plan, activity, and sample project for animating mitosis. Could easily be adapted to animate other biological processes or really, anything you can animate.
This project was the culminating activity for our ELA studies around the novel Bud Not Buddy by Christopher Paul Curtis. The objective was for students to use the programming language Scratch to demonstrate their recognition of sequencing, setting, and the theme, When one door closes, another opens. Students worked individually and each chose a different chapter from the book. Each project included step-by-step moves matching the sequence of the story, elements of the setting, and the characters from the assigned chapter. In addition, programming, logical thinking, problem solving and presentation skills were developed.
This lesson teaches students how to assemble a quiz game that reviews content area vocabulary.
Ever heard of an Exquisite Corpse? It's not what you might think. An Exquisite Corpse is an old game in which people write a phrase on a sheet of paper, fold it over to conceal part of it and pass it on to the next player to do the same. The game ends when someone finishes the story, which is then read aloud.
This outline goes through the steps of making a simple animation where two sprites interact in a setting. I have used this project to introduce Scratch to children and adults. For adults, it takes about an hour, for students (depending on age) it can take two to three class periods.