In this suite of introductory coding lessons you will learn about making your own Crossy Road style mini-game. You will learn how to code algorithms and sequences, inputs / outputs, loops and iteration, selection and if-statements, and comparative operators and think like a computer scientist. This suite of lessons is aligned with the New Zealand and Australian (Victorian) digital technologies curriculum and designed to help young people AND educators embrace coding in their schools, classrooms and coding clubs. Gamefroot Hour of Code tutorials use a visual programming language using blocks where students simply drag and drop visual blocks to write code.
In one hour you create a simple version of a Pac-Man game. You draw the characters in 2D and turn them into 3D. You create your own maze. Then you program the game using AgentCubes. With only 11 IF/THEN rules you create sophisticated AI. Even with just two smart ghosts you will have your hands full to win the game.
Take a trip on Box Island and collect all the stars! Box Island is a beautiful mobile coding game that takes kids on an exciting adventure on the charming island. In this tutorial you will learn the basics of algorithms, sequences, loops and conditionals!
Lightbot is a game that asks players to use programming logic to solve puzzles! Gain a practical understanding of basic coding concepts by guiding Lightbot to light up all the blue tiles in each level. Learn how to sequence instructions, write procedures, and utilize loops along the way in this self-guided activity. Great for all ages and all skill levels.
In this activity, you'll code three unique scenes from the film using Blockly, an introductory coding language, to help Wonder Woman navigate obstacles and reach her goal. You'll use the power of sequences, variables, loops and conditionals to help Diana train against her opponents.
With Scratch, you can create your own interactive games, stories, animations -- and share them with your friends. To get started, make an interactive music project. Activity cards and a workshop guide are also available for free on scratch.mit.edu
Monsters have taken Myra's dream. Learn coding skills to help her cross bridges, fly through the air, and swim underwater to get back her dream. Actimator is a Web-based visual environment for creating games and science simulations collaboratively, as well as publishing them for the Web and as mobile apps.
Hopscotch is a simple programming tool on the iPad/iPhone, beloved by millions of students for its freedom of creative expression. Watch your students squeal with delight as they create their own "Don't Drop the Phone" games! This self-guided video tutorial teaches kids ages 8+ programming basics while they code customized editions of this popular game.
It's the HOC News! Videos and graphics are all about tech, diversity, kids, and coding. Finished projects can be uploaded to school website as the report on the HOC itself. Teachers can encourage students to use the news to report on what they learned, or a statistic for their school. "Breaking News: 400 students at Roosevelt participate in the Hour of Code"
Code the adorable Foos to solve puzzles that teach fundamental computer science concepts like sequencing and loops. Everyone everywhere can learn to code with codeSpark Academy's award-winning "no words" interface. Beginner coders and pre-readers welcome!
A blocks language is used to solve musical puzzles by writing code to match tunes played on a piano keyboard. Sequence, selection, and repetition algorithms are needed to solve the puzzles. After the 9th level, users can create their own tune and download it as an app for an Android device. Students can also modify the app by following a link to the App Inventor source code.
Robot Rattle teaches students to operate a physically simulated robot with the help of a visual coding language by dragging & dropping blocks to write code. Students learn to move its joints via angles and program it to push and grab objects. This activity is targeted to kids aged 13+.